As the Mobile World Congress approaches, I can’t help but feel sorry for the coordinators as all the major announcements seem to be getting made in this week before. Continuing with the early announcements, LG has taken the covers off the LG Optimus 3D Max, successor to the Optimus 3D, or the AT&T Thrill 4G as it is better known in the states.
The LG Optimus 3D Max has a glasses-free WVGA 3D screen and a duo of rear cameras—5MP apiece—to facilitate 3D shooting in HD. While the screen is WVGA, wired or wireless video output is pegged at 1080p. The 3D Max will also be known as the Optimus 3D Cube in South Korea, where it has been announced to first go to Korean carrier SK Telecom, after which it will roll-out to Europe and the rest of the world.
Both versions will feature a 4.3-inch screen, 1.2GHz dual-core processor, 16GB of internal storage, and support for LG’s new LG Tag+ NFC system. Android 2.3.5 Gingerbread is on-board and just like with the Optimus Vu, we can expect Ice Cream Sandwich (ICS) to be right around the corner.
While by most counts this would be considered a minor refresh, the game changer here is the ability to edit 3D photos and videos glasses-free right on your handset-a first for the mobile realm. No word on how exactly this is handled, be it a change in the embedded camera or a standalone app from LG.
My only concern for the potential of this phone is a little program called 3ds Max by Autodesk. Autodesk and 3ds Max are not minor players in the 3D realm, and have both had their names well-known for quite some time. If I were a bigwig at Autodesk, I would be none too happy about somebody naming their 3d-editing phone so close to my trademarked name. Of course, Autodesk could be providing the 3D editing application, which would make a lot of sense on a lot of levels. As an evil man once said, “We shall watch your career with great interest.”